Sid Galada shows you how to valuate your app and sell it when you're ready to move on to the next project.
Entrepreneur
In the last chapter, we were introduced to the product owner's world, and taken through the process of developing and creating a story for the team.
In this exclusive excerpt from our book, Scrum: Novice to Ninja, we expand further into the importance of the Scrum Contract.
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Take a look at how web and mobile development teams work with the various features of scrum, in this excerpt from our book, Scrum: Novice to Ninja..
Zan Kavtaskin simulates Waterfall, Kanban, and Scrum project management methodologies, and looks at the impact of 'slack'.
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At the end of each sprint, the completed features that were worked on should be added to the product for the sprint demo.
velocity is how a scrum team measures the amount of work they can complete in a typical sprint. By tracking the number of story points the team can
Declaring a story to be done is a means of verifying that all of its critical aspects have been completed based on the way each team works.
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There are electronic tools and services that are designed to help teams capture and manage stories as they move from one state to the next.
The best 99designs offer available: a free contest giveaway, and a free $99 upgrade on any logo or design contest.
The sprint backlog is the set of developer stories that the team has committed to working on during the current sprint.
Stories for the development team emerge from the product owner's product backlog.
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One of the most basic artifacts of scrum for web and mobile work is the story that describes a feature to be worked on.
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If the daily standup is one of the most iconic rituals of scrum, the sprint retrospective may be the most representative of the agile philosophy.
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A scrum team doesn't work in a vacuum. There's usually an organization that exists around scrum, and that supports the efforts of the scrum team
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At the end of the sprint, everything that was worked on for the current sprint is demonstrated for the team, the product owner, and observers.